PARTNER BUILD GUIDE

Piplup build: Bubble control and a safer collection route

Start with Piplup’s slowing Bubble bursts, take Sprint for Surf and add Aqua Ring after earning a Bond. Use the control to reach experience and objectives through openings, without promising a fixed ticket yield.

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Piplup
Bubble
Default starting move
1
Bonds for the planned group
2
Moves in the finished group
Starter
Partner availability

Moves, damage categories and recipes

These pieces form the target group. Evolutions and fusions are earned during the run, rather than assumed at the opening.

MoveType and categoryEvolutionRun card
BubbleWater · SpecialSurfSprint
Aqua RingWater · SupportNo evolutionNo recipe required

Each evolving attack needs level 5, its required run card and its own gold evolution choice. When two recipes share a card, one obtained card can meet both prerequisites; it does not automatically evolve both attacks.

Check all move evolution recipes →

From the opening to the completed group

  1. Start with the real opening: Bubble

    Keep Bubble active and improve its ability to clear enemies before searching for every support piece.

    This partner is among the starter choices.

  2. Develop the attacks and their recipes

    Bubble → Surf (Sprint).

    Prioritize the attack handling your current pressure. Permanent upgrades and held items do not replace the evolution card obtained in that run.

  3. Form the group with 1 earned Bonds

    Bubble + Aqua Ring.

    Join Bubble and Aqua Ring with the first Bond. Keep that group selected: separate slots do not attack simultaneously.

Positioning and combat decisions

Sweep around enemy groups and let the slowing projectiles create time to change direction. Approach rescue or pickup objectives from the open side instead of crossing the center of a pack.

The main tradeoff

A radial burst spreads its shots: do not count every emitted bubble as a hit on the same boss. This route is also Water-only unless you deliberately learn another attack type.

One held item: compare the benefit

IF FOUND

Focus Sash

A lethal hit leaves 1 HP, with a 60-second recovery.

ALTERNATIVE

Leftovers

Recovers 1.5% of HP per second.

Focus Sash can save a lethal hit once its 60-second recovery is ready; it does not prevent repeated contact. Leftovers provides steady recovery instead.

Items are found in chests and from defeated bosses. You can hold only one; finding an alternative means choosing between them, and the recommended drop is not guaranteed.

Base stats and permanent upgrades

94
Base HP
×0.98
Physical Attack
×1.04
Special Attack
95
Base movement speed

These are game base values before account upgrades and run cards. They are not a DPS measurement and do not include target defenses, type matchups or actual landed hits.

  • Permanent upgrades belong to each Pokémon; investing in another partner does not strengthen this one.
  • Strength and Vitality help damage and health; Reflexes and Stride support frequency and movement. Prioritize the problem limiting your next attempt.
  • Ban and Card reroll can shape offers, but do not guarantee a particular card sequence.
Separate permanent upgrades from run effects →

Piplup build questions

Which move does Piplup start with?

Its default opening is Bubble. The Starting move upgrade can change a configured opening; this guide describes the default.

How many Bonds does this build need?

1 to combine the 2 planned moves in one group. You can play before completing it, but only the selected slot is active.

Which cards unlock its evolutions?

Sprint. Each attack must reach level 5 and receive its own gold offer. The support moves in this route do not evolve.

Game data & sources

Sprites: PMD SpriteCollab · CC BY-NC 4.0.

PUT THE BASICS INTO PRACTICE

Ready for your next run?

Choose a partner and put what you have learned into practice.

Open the game