Assault Vest
Adds 20% damage reduction.
Use Bulbasaur’s starting Vine Whip as the core of a close-range route, evolve it with Power and combine Harden after earning a Bond. Its mixed typing also leaves room for a later Poison alternative.
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These pieces form the target group. Evolutions and fusions are earned during the run, rather than assumed at the opening.
| Move | Type and category | Evolution | Run card |
|---|---|---|---|
| Vine Whip | Grass · Physical | Power Whip | Power |
| Harden | Normal · Support | No evolution | No recipe required |
Each evolving attack needs level 5, its required run card and its own gold evolution choice. When two recipes share a card, one obtained card can meet both prerequisites; it does not automatically evolve both attacks.
Check all move evolution recipes →Keep Vine Whip active and improve its ability to clear enemies before searching for every support piece.
This partner is among the starter choices.
Vine Whip → Power Whip (Power).
Prioritize the attack handling your current pressure. Permanent upgrades and held items do not replace the evolution card obtained in that run.
Vine Whip + Harden.
Join Vine Whip and Harden with the first Bond. Keep that group selected: separate slots do not attack simultaneously.
Let the edge of a pack enter your whip’s arc while you keep an open side to retreat into. The active-melee damage reduction helps with ordinary hits, but telegraphed zones still require movement.
Bulbasaur’s Special Attack is higher than its physical Attack, while Vine Whip is physical. This route prioritizes its immediate starting attack and melee behavior rather than its strongest damage category.
Adds 20% damage reduction.
Recovers health through damage dealt.
Assault Vest favors damage reduction. Shell Bell instead provides healing through dealt damage; either replaces the other because only one held item can be equipped.
Items are found in chests and from defeated bosses. You can hold only one; finding an alternative means choosing between them, and the recommended drop is not guaranteed.
These are game base values before account upgrades and run cards. They are not a DPS measurement and do not include target defenses, type matchups or actual landed hits.
Its default opening is Vine Whip. The Starting move upgrade can change a configured opening; this guide describes the default.
1 to combine the 2 planned moves in one group. You can play before completing it, but only the selected slot is active.
Power. Each attack must reach level 5 and receive its own gold offer. The support moves in this route do not evolve.
Sprites: PMD SpriteCollab · CC BY-NC 4.0.
Choose a partner and put what you have learned into practice.