Leftovers
Recovers 1.5% of HP per second.
Spectrier begins with Shadow Ball, so Phantom Force is an attack-evolution goal that needs no Bond by itself. Two Bonds are needed later to keep Nasty Plot and Harden operating with that Ghost attack.
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These pieces form the target group. Evolutions and fusions are earned during the run, rather than assumed at the opening.
| Move | Type and category | Evolution | Run card |
|---|---|---|---|
| Shadow Ball | Ghost · Special | Phantom Force | Reflexes |
| Nasty Plot | Normal · Support | No evolution | No recipe required |
| Harden | Normal · Support | No evolution | No recipe required |
Each evolving attack needs level 5, its required run card and its own gold evolution choice. When two recipes share a card, one obtained card can meet both prerequisites; it does not automatically evolve both attacks.
Check all move evolution recipes →Keep Shadow Ball active and improve its ability to clear enemies before searching for every support piece.
This route assumes you already own Spectrier. Check its Galar collection before planning the run.
Shadow Ball → Phantom Force (Reflexes).
Prioritize the attack handling your current pressure. Permanent upgrades and held items do not replace the evolution card obtained in that run.
Shadow Ball + Nasty Plot + Harden.
Join Shadow Ball and Nasty Plot with the first Bond. Add each remaining move with another Bond. Keep that group selected: separate slots do not attack simultaneously.
Maintain a clear firing lane and curve around pursuers instead of repeatedly reversing direction. Use the starting ranged attack while waiting for support cards; the route is usable before its three-move endpoint.
Normal and Dark targets reduce Ghost damage. A high special multiplier is not measured DPS, and this ranged group does not gain the ordinary active-melee reduction.
Recovers 1.5% of HP per second.
20% less cooldown on all moves.
Leftovers is the recovery option; Quick Claw favors more casts. Without either drop, the route still works with the healing, health and cooldown choices actually offered.
Items are found in chests and from defeated bosses. You can hold only one; finding an alternative means choosing between them, and the recommended drop is not guaranteed.
These are game base values before account upgrades and run cards. They are not a DPS measurement and do not include target defenses, type matchups or actual landed hits.
Its default opening is Shadow Ball. The Starting move upgrade can change a configured opening; this guide describes the default.
2 to combine the 3 planned moves in one group. You can play before completing it, but only the selected slot is active.
Reflexes. Each attack must reach level 5 and receive its own gold offer. The support moves in this route do not evolve.
Sprites: PMD SpriteCollab · CC BY-NC 4.0.
Choose a partner and put what you have learned into practice.