Tackle
MeleeAn arcing close-range charge strikes enemies ahead.
Normal offers close-range attacks, fast dashes and useful stat moves. Compare its damage matchups, plan an evolution and find the Normal partners and legendary encounters available in the game.
Normal has no super-effective single-type matchup. Most targets take neutral damage; keep another attack type ready for resistant opponents.
Fighting is the main threat to a pure Normal partner. Ghost damage is reduced, not cancelled. A second type can change both matchups.
These eight entries belong to the Normal move pool; five have an evolution recipe. A partner’s own move pool still determines which moves it can learn.
An arcing close-range charge strikes enemies ahead.
Rush through a line of enemies, dealing damage along the route.
Raises Attack while active instead of dealing direct damage.
No evolution listed
Builds Speed while active; this skill is not a damaging attack.
No evolution listed
Builds Defence while active rather than hitting enemies.
No evolution listed
A heavy close-range tackle trades speed and reach for a harder hit.
Sends an expanding sound attack around your partner.
Places a decoy that remains in position and shoots at enemies.
Tackle and Body Slam need close positioning. Quick Attack adds movement, Hyper Voice covers nearby space and Substitute provides a placed attacker. Swords Dance, Agility and Harden build stats rather than dealing direct damage. Start with reliable damage, then add utility that supports it.
Open ground suits circling and kiting. Steer around scattered trees and pillars while attacking on the move.
Six legendary entries can use this arena. Meloetta can instead lead to a Psychic arena because it has two types; the other five entries here are pure Normal in the game roster.
View the full Rift guideThe 120 total includes the six legendaries above and these 114 other partners. Dual-type Pokémon count once here. Starter labels describe roster status, not immediate availability.
Sprites: PMD SpriteCollab · CC BY-NC 4.0.
Normal is not among the types boosted by sun, rain, sand, snow or fog. Weather can still affect your movement and survival, so review the current conditions instead of treating a neutral damage matchup as a safe fight.
Not against a single defending type in this chart. Its advantage is move variety rather than a ×1.6 type bonus.
Yes. Normal attacks deal ×0.3 to a pure Ghost target. Ghost attacks also deal ×0.3 to a pure Normal partner.
No. The list groups moves by damage or support type, not by the learnset of every partner. Check your partner’s available choices in the game.
No. Meloetta is Normal / Psychic and can appear in either arena. Arena type and the opponent’s complete typing are separate checks.
Choose a partner and put what you have learned into practice.